Changelog

? ??, 2021 - Rustic Alpha 3.0.0 (work in progress)

  • New features:
    • Killer Heuristic
    • History Heuristic
  • Changes:
    • Switch versioning scheme to SemVer. Versions are going to be in the form "a.b.c" from now on, with the following meaning:
      • Increment a: A new strength-gaining feature was added.
      • Increment b: A bug was fixed that gained strength.
      • Increment c: A feature was added or a bug was fixed that did not gain stregnth. It is not necessary to test this version for a rating change.
  • Misc:
    • A Makefile was added, so Rustic can be built using "GNU Make"
    • Re-add showing the size of the TT and number of threads in About.

March 17, 2021 - Rustic Alpha 2

  • New Features:
    • Transposition table for search and perft.
    • Ordering on transposition table move.
    • Set TT size through --hash option or UCI parameter.
  • Improvement:
    • Move check extension higher up in the search routine, to prevent quiescence search while in check.
  • Changes:
    • seldepth: report max ply reached during the search, instead of selective depth at last completed iteration.
    • Count all nodes visited, instead of only nodes which generated moves.
    • Change random number generator from SmallRng to ChaChaRng for reproducible behavior between platforms/OS's/architectures/versions.
  • Cleanup
    • Change Root PV handling to remove redundant code.
    • Miscellaneous small renames, refactors, and cleanups.
    • Add rand_chacha and remove SmallRng number generators.
    • Update Rand library to 0.8.3.

March 15, 2021 - Rustic Alpha 1.1

This is a bugfix release. Alpha 1 lost all of its games on time forfeit when playing in MoveTime mode (for example, when playing seconds/move).

Bugfixes:

  • Do not exceed alotted time in MoveTime mode.

January 24, 2021 - Rustic Alpha 1

This is the initial release. Below are the features included in this version. CCRL Blitz rating: +/- 1677 Elo

  • Engine:
    • Bitboard board representation
    • Magic bitboard move generator
    • UCI-protocol
  • Search
    • Alpha/Beta search
    • Quiescence search
    • MVV-LVA move ordering
    • Check extension
  • Evaluation
    • Material counting
    • Piece-Square Tables